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Tik
Officer
Joined: 18 Mar 2006 Posts: 3884
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ICC nerfs started |
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# In the Lord Marrowgar encounters, the boss will no longer reset threat after a bone storm and will now wait a small amount of time before attacking at the end of a bone storm.
# In the Deathbringer Saurfang encounters, the boss is now less likely to cast Blood Nova on targets affected by Mark of the Fallen Champion.
# In both normal and heroic versions of the 10 player Rotface encounter, the mutated infection ability will not be cast as quickly while the fight progresses.
# In the 10- and 25-player heroic Festergut encounters, the malleable goo ability should no longer target pets.
# In the Valithria Dreamwalker encounters, the duration of Emerald Vigor and Twisted Nightmares were slightly increased.
# In the Sindragosa encounters, the duration of the instability debuff was slightly reduced.
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Fri Mar 05, 2010 10:00 am |
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Anarki
Guild Master
Joined: 28 Aug 2006 Posts: 2582
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mostly fixs and HC mode tuning tho
nothing special, normal mode encounters remain at same difficulty if u ask me, and some hc RNG factors removed.
_________________ 80 Druid - Armory |
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Fri Mar 05, 2010 6:18 pm |
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bielan
Officer
Joined: 06 Aug 2008 Posts: 1327
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Biggest nerf is 5% buff:)
_________________ DK
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Fri Mar 05, 2010 6:46 pm |
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